Worker tray application, allows the user to update the number of cores being utilized on the network.Supports an “unlimited” number of Workers with any number of cores (physical / virtual).Jobs can be prioritized within the Monitor.Monitor shows current frame being rendered and remaining time of job.Workers will be connected automatically by sending packets across the network for detection by the Manager for connection.User system – allows for user accounts to have manageability over current jobs in Monitor.Network Render Monitor – everyone can send jobs to the network for rendering.New updates will be downloaded from within the network Monitor.Easy to install and administer – simply install, and follow the instructions.KeyShot doesn’t have to be installed on the Worker system Manager/Worker-System – independent of KeyShot, i.e.Set the number of cores allowed for each slave and see immediately what computers are allocated for use, with the ability to utilize computer power without KeyShot being installed. Manage your slave computers, scheduling them for use at specific times or days. Easily add, remove or change passwords and privileges for each user all from a single screen within the user management system. Manage all of the users in your organization with the ability to assign specific privileges based on role or usage. After the job is submitted, the Queue can be closed or disconnected from the network. The Queue shows the jobs that have been submitted to the Network Rendering system. The Slave does the actual rendering of each job. The Master manages the network resources. KeyShot Network Rendering system consists of three elements: Master, Slaves, and Queues. Jobs can also be sent from the internal KeyShot queue to network rendering. The jobs are organised into a queue that all users can view. After the simple installation process, any user with KeyShot can send a job to be rendered on the network. Implementing KeyShot Network Rendering on your site allows you to take advantage of your network’s computer resources for rendering images, animations, and KeyShotVR’s. Turbocharge Keyshot with Network Rendering This license includes all upgrades during the term and will expire 365 days after the date of activation. Licensing is based on cores per annum - where a thread is considered a core. With a variety of settings at both master and slave UIs, it's easy to configure the best use of resources to maximise results whilst not inconveniencing other workstation users. It works with all versions of KeyShot and the slave machines do not need KeyShot present. KeyShot Network Rendering is additional software for existing KeyShot users which makes use of other machines on the network to maximise processing capacity.
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